

You'll need a large space for the dome (you can select it in the build menu to see), and it's ideal to build your dome away from extractors and rocket landing sites. Here are some steps for getting set up.īefore we begin, though, do plan ahead. Oxygen and water are also essential, for obvious reasons. Concrete is the essential building block for all of your major constructions, you'll need tons of it. Next, you'll want to start preparing for your first habitat dome, setting up material extractors, oxygen generators, and water sources. This will automatically cause your drones to offload the rocket, and also extract any other nearby metals automatically into a central place.

Set up depots in the storages list from the build menu.That might seem like a lot to take in at first, so here's an easy step-by-step run through. You'll also want to begin setting up research to help establish futuristic tech to help with the colonization effort. Additionally, you'll need to set up some depots to offload the materials from the rocket so you can send it away. Once it is done refuelling it can be sent back off into space so you can call on it later for further resources, which is why you shouldn't rely on it for longer than necessary.ĭrones need their own Drone Hub to issue commands, and a suitable electrical grid to keep it powered. Initially, the robots will be able to recharge via the rocket, which on Easy Start mode self-refuels thanks to the rocket scientist perk. Robots require power, and your first point of call should be setting up an electricity grid. Your drones are completely autonomous, and will move materials around to build designated projects, repair existing buildings, and other vehicles. On Easy Start mode, you'll get a bunch of robots to help you get going. Surface metals are these shiny metallic rocks you can see above, the red icon is an underground mine that requires an extractor and colonists to tap into. Ideally, you'll want to get as many resources as possible within the range of that rocket, most notably concrete and metals to begin with. The drones will be tethered to the rocket, and will only perform actions within that blue range. The blue radius around the rocket denotes the signal range of the rocket's command AI. Colonists will come once you've set up a viable base camp with your robot pals. The initial cargo drop will give you a handful of rovers and drones (if you're playing on Easy Start, otherwise you choose your own starting gear). Once you find a decent landing spot, you can select the grid you want to land on, then select a target for the rocket to land. Of course, if you're not happy with the terrain or start, you can just exit and hit Easy Start again until you're happy.

There are surface deposits of metals that can be obtained by your rover and drone helpers, and later on you'll be able to dig below the surface – more on that later. Ideally, you'll want to land somewhere with concrete and water to get you going. Your best bet is to simply use the instant-scan Orbital Probes the game gives you to do a quick sweep. There's no real time limit when it comes to scanning here, although without building sensors on the ground, it will take a ridiculous amount of time to manually scan the whole planet. When you first load up the game, you'll be greeted with a large procedurally generated map covered in a grid.
